Updates: Introducing AAX Support + New License Key System

We are pleased to announce that all of our plugins now support AAX. We have also updated our licensing system. AAX Support All of our products are now available as AAX plugins. To download AAX version of any of our products that you have purchase, please go to the ‘My Account‘ section of our website. […]

Room Modes Explained With Eigen

Eigen's room mode analysis

Ever been in a bad-sounding room? Been told your studio needs bass traps? One key problem in room acoustics – especially studio acoustics – is room modes. Here’s how they work and what you need to know about them. We recently released Eigen, our reverb plugin, built on the Impulse engine, which lets you build a virtual […]

Update: Introducing Keyboard Control In All Lese Plugins

To improve the workflow in our plugins, we’ve added WASD and arrow control to our entire plugin lineup. Here’s what we’ve added. Shift + whatever movement key you’re using sets the active slider to the maximum / minimum value (shift + W / D / Up / Right would maximize it, for instance). If the […]

Strum update 1.1: Spectral Delay Mode

Our frequency-conscious delay plugin is evolving, moving beyond a multiband setup with a new Spectral Delay Mode, which opens up new possibilities of sound. Strum lets you split your signal into multiple bands and choose different delay time and feedback amounts for each in its graphical curve editor. Previously topping out at a cool 15-band […]

New Release: Eigen, Room-Modelling Reverb and IR Generator

Eigen is a reverb plugin that lets you recreate the profile of a room by selecting dimensions. Choose exactly where the source and listener are placed, and experiment with combinations of materials on each of your six walls to simulate architectural acoustics. Eigen can also export an impulse response file of your room, and can […]

New Release: Glow, an Audio Plugin for Mass Granulation

glow plugin release render

Meet Glow. Glow is the product of many months of work, growing from a simple granulation effect to a fully fledged effect processor.  Featuring three granular engines, three post-processing effects, and four modulators, Glow is a powerful tool for any musician looking to add complex, multilayered fragments of sound to their productions.  Fragmentation Engine At […]

Codec Plugin Update 1.1: Delay Compensation & Mixer

codec update render

Codec has been updated to version 1.1 After a few weeks with Codec out we’ve had an excellent month, Codec was downloaded more than anything else we’ve released… combined!  One technical downfall that Codec had at release was it’s lack of proper delay compensation, but no more! Proper delay compensation has been worked out, and […]

Transfer Plugin Update 1.2: The Reflections Update

transfer update render

After a few months with Transfer out, we’ve gotten a lot of feedback, and a number of good ideas on how to improve it. Meet Transfer 1.2: https://youtu.be/E9LWmQ_9AcI Reflections: Enable the new reflections processor with the “Reflections” toggle button, and switch to it’s control panel with the “Room” icon. Switch between simulating early reflections, late […]

New Release: Codec, an Audio Plugin for Modern Degradation

codec plugin release render

Meet Codec. Codec comes from an idea we had for a plugin some time ago: “What if you could simulate a bad internet connection?” Looking around, we couldn’t find that much that accomplished what we wanted. There were a few plugins that mimicked how this effect would sound, but they always seemed a little bit […]

New Release: Strum, a “Sound Strummer” Audio Plugin

strum plugin release render

Meet Strum. Built from a desire to be able to “Strum Your Sound”, Strum is a multiband delay with a twist. The delay times & feedback values for each of the delay lines inside of strum are controlled by control points, with similar functionality to that of our first plugin, Sweep. The bands are controlled […]