Codec Plugin Update 1.1: Delay Compensation & Mixer

codec update render

Codec has been updated to version 1.1 After a few weeks with Codec out we’ve had an excellent month, Codec was downloaded more than anything else we’ve released… combined!  One technical downfall that Codec had at release was it’s lack of proper delay compensation, but no more! Proper delay compensation has been worked out, and […]

Transfer Plugin Update 1.2: The Reflections Update

transfer update render

After a few months with Transfer out, we’ve gotten a lot of feedback, and a number of good ideas on how to improve it. Meet Transfer 1.2: Reflections: Enable the new reflections processor with the “Reflections” toggle button, and switch to it’s control panel with the “Room” icon. Switch between simulating early reflections, late […]

Sweep Plugin Update 1.1.0: UX Improvements, Internal Bugfixes

We have gotten a lot of feedback in the last week on what can be improved with Sweep, and it has been updated! Sweep 1.1.0 (April 17th, 2022): Improved the “Random Section”, where now the phase / complexity controls will be disabled if random amount is turned off. Fixed some tiny vector scalability bugs. Fixed […]

Sweep for macOS Intel / M1 now available + Small updates

Sweep is now available for macOS (and is available on both Intel and M1 Macs). Small updates were also made during the building process and Sweep is now at 1.0.1 (First ever update! So exciting). As always, if any problems are met during the process of installation, or if you find any bugs and want […]