A collection of different posts related to our work here at Lese. This most often consists of new releases, updates and tutorials, but may also contain more high concept writings on audio engineering, design, and even general business thoughts.
Meet Strum. Built from a desire to be able to “Strum Your Sound”, Strum is a multiband delay with a twist. The delay times & feedback values for each of the delay lines inside of strum are controlled by control
Created from a desire to make “Recursive Music”, Recurse was initially designed to mimic tools used by artists such as William Basinski, where audio is sent through effect chains over and over again, slowly altering the sound over time from
Meet Transfer. After using a lot of different audio spatialization plugins, we set out to create one that fulfilled a number of things that we felt the others were all lacking, and built Transfer based off of our requirements.
We have gotten a lot of feedback in the last week on what can be improved with Sweep, and it has been updated! Sweep 1.1.0 (April 17th, 2022): Improved the “Random Section”, where now the phase / complexity controls will
Sweep is now available for macOS (and is available on both Intel and M1 Macs). Small updates were also made during the building process and Sweep is now at 1.0.1 (First ever update! So exciting). As always, if any problems
Everything is almost set up at this point so I think that now is the time for an introduction. I’ve been working on quite a few audio plugins and I am really excited to show them to everyone when they’re
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