Herman is a reverb that morphs itself.
With an all-original reverb topology, Herman is a reverb, but a lot more than that.
A selection of internal “contour” processors (working alongside a “gain protector” system) lets Herman’s reverb tail morph itself over time, resulting in detailed sonic landscapes.
Herman’s visualizer also reacts to the input of the sound (as well as the internal state) and subtly morphs internal parameters of the reverb to “fit” the sound.
Features
Tail Contouring
Similarly to how Recurse does it’s “recursive processing”, Herman’s “contour processors” occupy each feedback line of the reverb network. As you turn these effects up, as the sound loops over itself the reverb tail will change.
Internally there is also a gain limiting system, so that no matter what you change, the sound will never get out of control. There are a dozen+ different unique contour processors to select from.
Mere Illusions
Just like in Hikari, “Illusion” is back, but with even more features. There are four different Illusion models to select from. Herman’s custom algorithm for Illusion also adjusts the effect further based on the perceived “intensity” of the incoming sound.
Generative Stuff
Herman’s visualizer is complex (the most complicated visual component we’ve made so far), and it isn’t just for decoration; The positioning of the individual panels react to the incoming sound, and subsequently alter the internal algorithm subtly to “fit” the sound.
There are also a selection of different “styles” that the visualizer can change between based on the type setting of the Illusion processor.
Overview
If you don’t feel like reading the manual, you can check out this video for a look into all of the basic controls for Herman:
Contour Processors
This video goes over all of the Contour processors that you can find in Herman:
Sweet Sounds of Herman
Listen to this playlist with even more short audio samples of Herman in action. You can hit us up if you’ve made anything cool with Herman, and we can add it too!
Copy Protection
No dongles
We don’t use any hardware dongle systems for activation, and no activation juggling is nescessary with our plugins.
Licenses are valid on up to 6 computers at once, and you can also do offline activation.
Buy it once, use it forever
We feel that any good tool should try to do it’s best to get out of your way, that’s why our plugins are not subscription based.
No need to worry about license validity here.
No tracking
Our plugins don’t collect any of your personal information.
The only times that they connect to the internet is for activation purposes, and to check for updates and news items (and you can turn these features off).
Updates
Blog posts related to Herman
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- Auto-gain adjusting internal processors
- 12+ contouring processors
- Tape / Drive system
- Illusion Processor
- Lock-in Amplifier simulator (Bloom)
- Fully vectorized, resizable interface
Windows: Supports VST3 & AAX
MacOS: Supports VST3, AU & AAX (Intel and ARM)
You can check out the Lese Knowledge Base for Hermans’s web-based manual.
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