
Slice is a Looper for happy accidents.
Making use of multiple control systems, Slice controls multiple granular “loopers” simultaneously, over an audio buffer that can be frozen & resized in real time.
Slice is designed to be controlled “loosely”, similar to Frahm, where the controls influence multiple sound processors at once, but Slice also offers control schemes to control the loopers more precisely.
Features
Multiband Processing
Slice is able to split the individual loopers into their own segments of the audible spectrum using a filterbank. Select “Split” mode on the interface to access this feature easily.
Transient Snapping
Slice is able to detect and mark incoming transients in the audio buffer in real time, and can let your loopers snap their locations to the transient positions. The internal transient detector is also adjustable, with it’s marking sensitivity available as a processing parameter.
Multi Control
If the more complex “Petal” method of controlling the loopers isn’t your thing, there is an alternate XY pad that allows for the position & spread control of the loopers. The alternate XY control allows Slice to act as a more traditional sound granulator, similar to Glow.
Overview
Not a fan of reading manuals? Check out this video for a look into all of Slice’s controls:
Updates
Blog posts related to Slice
New Release; Slice, a creative looper Audio Plugin
Meet Slice. Slice up your life Created out of an epiphany, Slice features high level control schemes for creating dynamic, evolving, layered looping structures. This...
Read More- Up to 9 simultaneous highly adjustable real-time sound loopers / granulators
- Adjustable drift & windowing shape
- Multiple looper control methods
- Shared audio buffer that can be frozen & length resized
- Fully vectorized, resizable interface
Windows: Supports VST3 & AAX
MacOS: Supports VST3, AU & AAX (Intel and ARM)
You can check out the Lese Knowledge Base for Slice’s web-based manual.